News 
IoT: Take Guessing Out of the Concrete Drying Process
An experimental project recently used IoT sensors and AI to determine when it is safe to start finishing concrete surfaces.
A Portable Robot That Will Shake the Window Cleaning Industry
A Finnish startup wants to automate the way we clean and care for our building facades. Its compact robot is taking the world by the storm.
Human Eye Resolution Virtual Reality for AEC
Virtual reality opens new perspectives for communication and customer involvement in construction.
Sweco Boosts Construction Productivity and Quality with AI
Sweco is one of the first in the world to showcase the use of machine learning in structural design.
How BIM is Revolutionizing Building Control in Finland
A Finnish KIRA-digi experimentation project has demonstrated how BIM can speed up and improve the building permit process considerably.
Better Design of HVAC Systems with VR
CTRL Reality, a Finnish AR/VR application development company, is completing an experimentation project demonstrating how HVAC design and installation are easier and cost-efficient with the help of vi...
BLOXHUB – A Co-Working Space for an Ecosystem
BLOXHUB is an urban innovation lab; it’s a coworking space and community providing a platform for companies within the open built environment.
Echargie: How to Make Use of Existing Infrastructure for E-Mobility
All major car manufacturers are committed to making hybrids and 100 % electric vehicles (EVs). Consequently, a growing number of drivers will need sockets to charge their vehicles. Echargie solves thi...
Experimental projects
Current experimental projects can be browsed here
It's a Match!
The project involves testing an application that helps potential tenants and lessors to find each other quickly and cost-efficiently.
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Assisting urban planning by combining three-dimensional material and using gaming technology
The project tested a method combining point cloud data, 3D design material and a 3D model of Helsinki in the creation of the reference plan for land use in Vallisaari and Kuninkaansaari. Additionally, gaming technology offers new opportunities for urban planning.
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3D visualisation in rock engineering projects
The Aalto University project is an experiment in using 3D visualisation in underground construction.
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Better use of the indoor air quality classification at construction sites
By following the requirements of the P1 cleanliness class at construction sites, a lot can be done regarding the quality of indoor air in buildings.
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Digital zoning
FCG experimental project “Digital zoning: leading through information, facilitating the zoning process, digitalisation, interaction and transparency”. The project started on 2 January 2017 and ends on 31 December 2018.
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Estimation of the life cycle costs of a residential building
The objective of the project is to develop better tools for the administration of residential buildings and to see how the residential building data can be used in forecasting and planning.
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Keyless access to student residences
The objective of the KOAS project is to develop a keyless electronic access control system to facilitate the use of common premises in student residences.
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Internet of Locks
Lukoton Experience Oy experiments with building an IoT for locks that enables the use of virtual keys even in objects without electricity.
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Updating the process of rock excavation by drilling to the digital age
This project develops and trials a new kind of digital process in rock excavation by drilling to replace a paper-based planning process.
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Enabling communication between smart buildings and the Internet of Things
The interfaces of building automation and the Internet of Things enable better data management and improve the user experience provided by the building.
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